Palm Trunk - Substance Designer

In Unreal Engine 4

In Unreal Engine 4

This fully procedural material, created in Substance Designer, I created quite quickly as an experiment for an environment project set on a tropical Japanese island. It was fun getting it into UE4 and utilising the tessellated materials!
Better GIF --> https://www.facebook.com/theartofpauldavies/videos/1648955338458698/